New Sony workshop Firesprite is production a ‘triple-A scary game'

Sony‘s recently acquired Firesprite workshop is functioning on a triple-A scary video game, it is been exposed. As found by a Resetera user, a task listing on the UK-based studio's website specifies that a scary video game remains in development, and will run on Unreal Engine 5.


"We are looking for a narrative supervisor to sign up with our development group for a AAA narrative owned horror-adventure video game in Unreal 5," it reads.


"The narrative supervisor is accountable for the project storytelling, assisting develop & consider the game's universe and lore, with obligation for the quality application of narrative content for project turning points and eventually the game's launch."


It is unclear if the title is based upon an current Sony scary video game property, such as Siren, or whether it is a brand-new IP.


Firesprite is currently co-developing a PlayStation VR 2 spin-off of the Horizon collection called Horizon Call of the Hill, in partnership with Guerrilla Video games.


As reported in January, VGC also understands that Firesprite has taken control of development of Lucid Games' unannounced Bented Steel reboot and poached its video game supervisor.


Matt Southerly - the supervisor of various Motorstorm video games, plus the initial bottle for Own Club - left his role as video game supervisor at Lucid in January to handle the same role at Firesprite.


Firesprite's job listings also consist of numerous functions for what's simply being described as a "multiplayer activity" video game, but that among these functions is ‘senior developer: vehicle handling' recommends this could be the new Bented Steel video game.


It was announced last month that NBC's streaming system Peacock will be holding a Bented Steel TV collection, starring Anthony Mackie from The Falcon and the Winter Soldier, and written by Michael Jonathan (most recently known for his work on Cobra Kai).


Sony's Firesprite Developing AAA Scary Video game Using Unreal Engine 5


Firesprite, that were recently included to the PlayStation Workshops family, have verified they're developing a triple-A scary video game using the Unreal Engine 5.


The information comes via a task listing for the Sony-owned workshop, which phone telephone calls for a narrative supervisor to sign up with the group in the new video game. Today it is unidentified if this for an current Sony IP — a resurgence of Siren would certainly be most invite — or something completely fresh.


We are looking for a narrative supervisor to sign up with our development group for a AAA narrative owned horror-adventure video game in Unreal 5. The narrative supervisor is accountable for the project storytelling, assisting develop & consider the game's universe and lore, with obligation for the quality application of narrative content for project turning points and eventually the game's launch.


Firesprite is currently functioning on Horizon Call of the Hill, a PSVR 2 spin-off for Guerrilla Games' multi-million buck selling action-adventure franchise business.


PS5 Dolby Vision Apparently Triggered


Sony Company has apparently allowed Dolby Vision for PS5 on Bravia TVs, which unlocks a greater frame rate for users to take benefit of.


Inspect out the tutorial video clip listed below from Nikos Papasugar. Keep in mind that his makes video games appear like 120FPS, so they're not actually secured to that particular frame rate.


From movies and video pc gaming to streaming in your home, Dolby Vision HDR technology transforms your entertainment with breathtaking, reasonable visuals throughout all your devices. Enter the characters' shoes with an ultravivid picture so shut to reality, it make you forget you are looking at a display.


Optimized for each scene and every screen, this advanced high-dynamic range technology gives you amazing color and comparison, in consistent quality, throughout all your entertainment. Discover much more information in both dark and bright scenes for a watching experience without compromise, equally as the developers intended.


Sony's Newest PlayStation Upgrade Did Not Continue As Planned


Sony's network condition web page suggests functionality has returned for most PSN solutions, besides the PlayStation Currently streaming collection. Initial tale complies with.


Sony presented a firmware upgrade for the PlayStation 4 and PlayStation 5 today. About the same time, PlayStation's online solutions went down, with gamers coverage link problems with Elden Ring and GTAV, to name a few titles. It is not yet clear if there is a link in between the upgrade and the downtime.


The software upgrade presents system-wide support for a variety of features formerly just available in beta testing. You will have the ability to produce or sign up with open up (any friends enabled) or shut (invite-only) celebrations on both gaming consoles. The PS5 will receive support for mono sound earphones, and there is additional functionality—well, for gamers centered in the U.S. and U.K.—for articulate commands. Those features come together with some small UI modifies. Not consisted of in today's upgrade, but exposed by Sony as a function prepared for the coming months, is the ability to activate variable revitalize rate on PS5.


Outages for PSN, Play Stations online network, began about 8:30 a.m. ET, inning accordance with Sony's condition web page. The problems impact the PlayStation Store ("You might have problem obtaining items on the PlayStation Store "), the PlayStation Currently games-on-demand solution ("​​You might have problem streaming PlayStation Currently video games "), and the network's wide "video pc gaming and social" umbrella ("You might have problem launching video games, applications, or network features").


These problems have stimulated some individuals on social media to caution gamers versus downloading and install the newest upgrade, but that is a moot PSA, since you need to have your console fully upgraded to use Sony's online solutions to begin with.


Testing it out myself, I found the problems were inconsistent. Straight from the PS5's control panel, I had the ability to include among the monthly video games consisted of with PS Plus to my account. But when I attempted to party up with randos in Outriders—People Can Fly's problematic but significantly pleasurable third-person shooter whose praises I'll sing until the heat fatality of the universe—I could not. The system would not acknowledge that I'm registered for PS Plus. (I am.)


This isn't the just significant solution outage to impact PlayStation in current days. Simply recently, online solutions for Grandma Turismo 7, the big PlayStation special du jour, went down for greater than 24 hours—not an encouraging forbear for a business planning a significant press right into live-service video pc gaming.


In January, Sony bought Bungie, the manufacturers of Fate 2, the uber-popular solution shooter, for $3.6 billion. On Monday, Sony announced its purchase of Sanctuary Workshops, a brand-new workshop helmed by industry vet Jade Raymond. Sanctuary hasn't already yet launched or also exposed anything, but its first video game will be a PS5-exclusive live-service game…

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